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But it's dependent on having a PSVR, your tolerance for motion sickness, figuring out and being patient with challenge mode, and finding a partner for multiplayer trophies. I would have had the platinum within 48 hours real time if it weren't for those damn multiplayer trophies. I'll cop shit for this because this is my rarest plat at 0.34, but Farpoint is EASY. Heroic difficulty is basically a one-life mode that will put you back a level or two if you die. Shadow Warrior is difficult, but I don't recall having any real trouble with it. If you can do it with an IRL partner, it'll help. I'd say wait a sale but it's still a good purchase, you quickly remember what made these games so enjoyable.ĭoom II Classic was done by Joey on post #1473 (RIP that account) and I've not attempted it, but Doom Classic had a similar trophy and that was bad enough. The package has been getting patches little by little. (like arming a bomb on someone's car so it explode when they escape, something I never thought about doing). I believe each titles have a couple of these. Like in SA there's one for getting the rhyme book without being spotted (another one later where you need to enter the restricted area unspotted) and there's a neat one where you can just ignore the hints to find Mike Toreno and drive straight to the airport, stuff like this is fun. I'll say the trophies are standard from these type of games although I wish there were more of those mission specific ones. Again, they're by no mean perfect products and they absolutely deserved the backlash they got but I feel I'm one of the "luckier" one considering nothing really interrupted my experience.
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I experienced about 3 or 4 crashes in GTA III (pre-patch), 1 crash in VC (post first patch IIRC) and absolutely no crash with SA.

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I still feel the PS4 version of those games are the ones that got off with the least amount of issues.

Whew, it's been a fun romp through 3 classics. I‘ve been chipping away at it for more than a year after initially getting all other trophies within two weeks.Īlthough it’s not the best in the series, there was still fun to be had and I hope we’ll see a new game this gen.
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This one took a while and all because of one trophy: getting 20 characters to master level.
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Sure I had to restart a couple of times, but once you learn the track, and more importantly how to handle the race car, it wasn’t much of a problem. I was a bit anxious about the race in chapter 5 as it was “undoable” on classic difficulty according to some, but I didn’t have much trouble with it. Never played the original on PS2, so I can’t compare the two, but I really enjoyed this remake. It‘s a masterpiece+Īnd as a sidenote: I love how PS5 versions of games have separate trophy lists. I didn’t think the game could get any better, but the 4K 60fps, the widescreen option, the fantastic DualSense features….
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It was already one of my favorite games of last gen, but the PS5 upgrades made it crack my top 10 of all time. Trophy wise it has lots of grindy trophies, but most of them will come through normal play. Or rather unlearn how I normally play online shooters.Īnd I’m glad did, as this is now one of my favorite multiplayer games ever and a serious GOTY contender. So I watched some beginners guides, read up on it and slowly started to learn how to play the game. But there was something about the game that kept me from that. Apparently there are lots of buggy trophies, but my road to the platinum was pretty smooth, I didn’t have any problems.Īfter going in blind and playing two or three matches I was ready to delete it and never look back, it was fucking rough. And lucky for me there are lots of those.ĭespite the jank, I really liked Stranded Deep. If I had to name one genre that I always love playing, regardless of my mood, it’s these hunt/gather/build/survival type games.
